atarionline.pl SID i POKEY - Forum Atarum

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    Vanilla 1.1.4 jest produktem Lussumo. Więcej informacji: Dokumentacja, Forum.

      • 1: CommentAuthorbruno_j
      • CommentTime30 Dec 2024 13:12
       
      Gitara powiadasz?
      • 2: CommentAuthoremkay
      • CommentTime30 Dec 2024 14:12
       
      @bruno_j
      It's a good one. I stated this already in the comments under the video.
      I wonder, if he could manage to add a 3rd voice.
      • 3: CommentAuthoremkay
      • CommentTime30 Dec 2024 16:12 zmieniony
       
      As it isn't possible to have 2 tone and filter PWM at the same time, why not having a closer look at gen. 2
      It is very good in the resolution and gains good vibes on the "Acoustic Guitar" range.
      In this vid you see gen.2 at one channel. Then the melodic voice build on 3 operator PWM filter sound, and the percussion channel ... (not just playing hi hats)

      • 4: CommentAuthoremkay
      • CommentTime30 Dec 2024 16:12 zmieniony
       
      The really challenging stuff for POKEY and Musician is to create tunes that put all the stuff into one tune with nice transitions. Some Tracker that allowed changes in the instruments, as it is regular given in synthesizing software, would allow to play tunes for hours and will never sound the same.
      dxRMT can do that on the tracker command side, but it is too buggy and crashes quickly.
      • 5:
         
        CommentAuthorjhusak
      • CommentTime15 May 2025 10:05 (5 dni temu)
       
      SID has it's unlimited power:



      This is mindblowing yet simple approach. Pokey would not do this.
      • 6: CommentAuthoremkay
      • CommentTime15 May 2025 18:05 (5 dni temu)
       
      @jhusak

      Did you ever realize what my work on POKEY's sound means ?

      Contrary to SID, POKEY has some analogue behavior when it comes to PWM.
      POKEY also has this 3,4MHz oscillation sound.
      You could write a program that uses the "resulting" shapes of the 3,4MHz sound.
      It is possible to create forward and backward sawtooth....
      So you don't need to update POKEY at "15kHz" sampling rate. 50Hz can be enough, if you use some Program that analyzes the Waveform to replay. Is it ascending just set forward sawtooth, is it descending, set the backward sawtooth...and so on...
      • 7: CommentAuthoremkay
      • CommentTime15 May 2025 19:05 (5 dni temu)
       
      Reminder ...




      ... it' all in the missing software....
      • 8: CommentAuthorzbyti
      • CommentTime15 May 2025 20:05 (5 dni temu)
       
      Kuba! Patrz i ucz się :)
      • 9: CommentAuthoremkay
      • CommentTime15 May 2025 21:05 (5 dni temu) zmieniony
       
      Another reminder .... programmed vowels... while a fullscreen RC image is shown....

      • 10: CommentAuthoremkay
      • CommentTime15 May 2025 21:05 (5 dni temu) zmieniony
       
      Also... to reproduce a human voice, you need some sawtooth waves....
      High PWM sounds also act like "Triangle" waves....



      Short but efficient ... RC Image included....
      • 11:
         
        CommentAuthorjhusak
      • CommentTime15 May 2025 23:05 (5 dni temu) zmieniony
       
      @emkay You think I do not know? :) Alley Cat was the best demonstration what Pokey can mimic.
      • 12: CommentAuthoremkay
      • CommentTime16 May 2025 21:05 (4 dni temu)
       
      Not sure what you know.
      Alleycat FX is nice, but it is some random noise that reminds of things.
      The Dog bark is the greatest part in there.

      I'm talking about "non random" sounds. You guys still don't understand that my work is built on full wave control.
      Waves that can beused in melodical steps. It's not my fault, if you don't share the same taste for music.
      But you really should have understood the potential in there...

      The restrictions still were the limits of RMT...

      Alleycat uses one "FX". The real challenge is to set a sound and to bring it to different notes...

      • 13: CommentAuthorrbej1977
      • CommentTime16 May 2025 21:05 (4 dni temu)
       
      Ten filmik z SID-a to jest KO na piszczącym Pokeyu.
      • 14: CommentAuthoremkay
      • CommentTime16 May 2025 22:05 (4 dni temu)
       
      @rbej1977 Such a statement only can come from people who don't hear frequencies above 3500Hz...
      • 15: CommentAuthoremkay
      • CommentTime16 May 2025 22:05 (4 dni temu) zmieniony
       
      On the other hand.... Does this sound "squealing" to you ?




      Fun fact about this one: It uses PWM on 3 channels (3 synth voices) . The interaction of the channel waves suggest 6 channels.
      • 16: CommentAuthorrbej1977
      • CommentTime16 May 2025 22:05 (4 dni temu)
       
      No. This statement only can come from people who have good taste.
      • 17: CommentAuthorGonzo
      • CommentTime16 May 2025 23:05 (4 dni temu) zmieniony
       
      emkay - well done, nice beat, yield more
      • 18: CommentAuthoremkay
      • CommentTime16 May 2025 23:05 (4 dni temu)
       
      @rbej1977 with all your "good taste in music", what should I propose to people who don't know the 8 bit scene, to make them liking the music they will hear ?
      • 19: CommentAuthoremkay
      • CommentTime16 May 2025 23:05 (4 dni temu)
       
      I know you won't get it.

      Let's have a closer look at THIS tune.
      It partially squeals a little too much for my taste, but the whole replay time, you hear "Samples" produced with the sound generators of POKEY.
      It cannot get more perfect as RMT doesn't allow to set a musical feature and POKEY's registers at the same time.
      It plays sounds that were "outside" the 8 bit range. Wave FX suggest not just PWM used . There is a lot more going.


      • 20: CommentAuthormakary
      • CommentTime17 May 2025 13:05 (3 dni temu)
       
      Dude, this stuff in #19 is well-crafted. Good job.

      Share some xex please, so folks can play it on a real shit.
      • 21:
         
        CommentAuthorTheFender
      • CommentTime18 May 2025 13:05 (2 dni temu)
       
      Faktycznie, dobrze zrobione. Gra ciekawie, nietuzinkowo i nie fałszuje.
      Takiego Atari aż miło posłuchać.
      • 22: CommentAuthorrosomak
      • CommentTime18 May 2025 16:05 (2 dni temu)
       
      Od 3.38-4.30 jest świetnie! Chciałbym dobrą grę z taką muzyką
      • 23: CommentAuthoremkay
      • CommentTime18 May 2025 23:05 (2 dni temu)
       
      @rosomak
      This is the difference of creating waveforms or to change the frequency register.


      This one is using the same method.

      POKEY registers resemble some "Vangelis" reverb in a frequency range, you won't expect...


      • 24: CommentAuthorzbyti
      • CommentTime19 May 2025 20:05 (1 dzień temu)
       
      • 25: CommentAuthoremkay
      • CommentTime19 May 2025 21:05 (1 dzień temu)
       
      POKEY can do this aswell, if not even better ;)
      • 26: CommentAuthorzbyti
      • CommentTime19 May 2025 21:05 (1 dzień temu)
       
      I'm wating :)
      • 27: CommentAuthoremkay
      • CommentTime19 May 2025 21:05 (1 dzień temu)
       
      @zbyti
      I'm waiting , too.
      It's just the weird musical taste in the Atari scene that prevented people to write the neccesary software.



      If you all were honest, you'd never guessed that this tune comes from a real Atari 800 setup and could be played on a computer from 1978....


      • 28: CommentAuthoremkay
      • CommentTime19 May 2025 21:05 (1 dzień temu)
       
      Wave creation ist the Key !

      Low updates can be used in games.
      High speed updates can replay any audio.
      • 29: CommentAuthorzbyti
      • CommentTime19 May 2025 22:05 (1 dzień temu)
       
      "If you all were honest, you'd never guessed that this tune comes from a real Atari 800 setup and could be played on a computer from 1978...."

      Yes, sounds like SID without filtering and stuff... ;)

      I generally appreciate your efforts. However, VinsCool has some life turmoil and the guy from PoP has disappeared somewhere and probably does not develop his player for A8.

      I guess Atarians are doomed to what they are.
      • 30: CommentAuthoremkay
      • CommentTime19 May 2025 22:05 (1 dzień temu) zmieniony
       
      @zbyti "doomed" is the correct word ;)

      .... about "rensoupp" . It's absolutely given that the trolls at Atariage pissed him off.
      He did such a remarkable effort to the Atari scene, but they pissed on his work.

      You know the difference between Atariage and Atarionline.pl ?
      Atarionline.pl supports 8 bit development.
    1.  
      This "Cuts N' pieces" sounds like (noise-free) samples to me ?!? Is SID still playing them with 16Bit or only 8Bit ?!?

      off-topic: PDM 4+4 with 44khz on the A8 does not sound any better (personally I think it sounds worse), but it uses lots of memory and can therefore only be streamed off of an SD-card (AVG, SUB, SIDE) or a large A8 cartridge (The!Cart, etc.). Converted more than 500 rock and pop songs into PDM (8Bit mono Pokey), PDS (8Bit stereo Pokey) and COS (8Bit stereo Covox) format, but I guess no-one except me will ever listen to them on the A8 - and play these songs from CD or as MP3 instead...

      Back to Pokey sounds.
      • 32: CommentAuthorzbyti
      • CommentTime19 May 2025 22:05 (1 dzień temu) zmieniony
       
      ...
      • 33: CommentAuthoremkay
      • CommentTime19 May 2025 22:05 (1 dzień temu)
       
      ... and, well, the SID Filter...
      POKEY actually CAN sound open...
      The SID Filters can be special, but they clamp everything...
      • 34: CommentAuthoremkay
      • CommentTime19 May 2025 22:05 (1 dzień temu)
       
      @CharlieChaplin
      If there was some related software to the achievement of SID programming available for POKEY, we could talk about sounding results...
      • 35: CommentAuthorKonstantyn
      • CommentTime19 May 2025 22:05 (1 dzień temu) zmieniony
       
      .
      • 36: CommentAuthorzbyti
      • CommentTime19 May 2025 23:05 (1 dzień temu) zmieniony
       
      @Konstantyn a jak to się ma do SID i POKEY? jakbyś chociaż wrzucił AHX z Amigi to może bym cię nie zbanował ;) ale tak to ban :P
      • 37: CommentAuthorKonstantyn
      • CommentTime19 May 2025 23:05 (1 dzień temu) zmieniony
       
      Zbyti - a ma się tak, że Pokey pokazuje, że w roku 1978 grał lepiej, niż późniejszy SID, i że nie musi się wstydzić nawet amigowskiej Pauli. A poza tym ja ani o sidzie, ani o pokeju i ich wzajemnych koneksjach nie pisałem, mój drogi. Za nieuważne i bezrozumne czytanie też ban się należy. :-P
      • 38: CommentAuthorzbyti
      • CommentTime19 May 2025 23:05 (1 dzień temu)
       
      @Konstantyn a zauważyłeś w jakim wątku jesteś?
    2.  
      Skynet here - I ban all humans.
      • 40: CommentAuthorzbyti
      • CommentTime19 May 2025 23:05 (1 dzień temu)
       
      @Konstantyn ale w ogóle to cię rozumiem :P ja wyniosłem się z pewnej grupy gdzie zachwycałem się demkiem Ilmenita na MicroW8 i okazało się, że jestem "nie w temacie" :P no ale się wyniosłem ;) polecam :)
      • 41: CommentAuthorKonstantyn
      • CommentTime19 May 2025 23:05 (1 dzień temu) zmieniony
       
      Zbyti - akurat debaty i różnego typu sugestie mają na mnie wpływ żaden. Więc dziękuję, ale nie skorzystam. Znaczy nawet gdyby tak się kiedyś stało to będzie to moja i tylko moja decyzja, niezależna, bez zasięgania opinii czyjejkolwiek. No chyba, że mnie wyrzucą (zawsze niesłusznie), też tak bywa, ale to inny aspekt życiowej pielgrzymki na tym łez padole. :-) Aczkolwiek zawsze mam przed oczami słowa Pisma o strzepywaniu prochu z nóg i czasem korzystam z myśli zawartej w tym czytaniu. Więc ten...
      • 42: CommentAuthorzbyti
      • CommentTime20 May 2025 00:05 (1 dzień temu)
       
      @Konstantyn ludzie lubią swoje szufladki, warto to uszanować.
      • 43: CommentAuthorKonstantyn
      • CommentTime20 May 2025 00:05 (1 dzień temu) zmieniony
       
      Zbyti - już dobrze, dobrze, usunąłem mój wpis i przepraszam, że wlazłem z buciorami nieproszony. Aczkolwiek nie uważam, że było to nie na temat, gdyż poniekąd dotyczyło Pokeya. No tak, a powinno Pokeya i SID-a jednocześnie, racja. Pozdrawiam i dobrej nocy życzę.