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    • 1: CommentAuthorPeri Noid
    • CommentTime10 Feb 2022
     
    Czy ktoś mógłby odstrzelić tego bota? Dziękuję.
    • 2:
       
      CommentAuthorsun
    • CommentTime10 Feb 2022
     
    Kluczowe jest też dobranie teksturowania, co widać na ścianie z okiem idąc do niej bokiem ;) Oczopląs murowany.
    Niemniej gra się całkiem dobrze w FA, szczególnie po poprawkach.
    Na SV Jaro w godzinkę niecałą skończył i to... grając super joyem MATT :)
    • 3: CommentAuthorcori
    • CommentTime28 Feb 2022
     
    Rany Julek!
    Strzelanina 3D w stylu Doom na Atari XL/XE?!
    czytam, patrzę, oczy przecieram, no tak!
    Niewiarygodne.

    Jak dodajecie zdjęcia z gier?
    • 4: CommentAuthormono
    • CommentTime28 Feb 2022 zmieniony
     
    Strona główna / Poradniki / FAQ o Forum Atarum : ->link<-

    Edit: Jeśli załączysz obrazek, to jest automatycznie pokazywany podgląd.
    • 5: CommentAuthortebe
    • CommentTime7 Aug 2022 zmieniony
     
    • 6: CommentAuthormlc
    • CommentTime7 Aug 2022
     
    No cóż, albo to fake, albo jednak nie...
    • 7: CommentAuthoremkay
    • CommentTime7 Aug 2022
     
    Analyzing the C64 thingy, the screen is rather small.
    Walls are mirrored.... the weird scanlines.
    No shadows, no light effects...
    The fps seem ok.
    • 8: CommentAuthoremkay
    • CommentTime7 Aug 2022
     
    As you might have seen with Yoomp!, C64 can do, but the screen is about 60% of the Atari.
    Rescue on Fractalus runs with less than the half framerate.

    On the Atari side there are still solid colors and the broad color palette...and the faster CPU. Allowing full screen action plus color FX.
    • 9: CommentAuthorPecet
    • CommentTime7 Aug 2022
     
    Ładnie to działa, ściany wyraźnie oddzielają się od podłogi, a wrogowie nie zlewają się z otoczeniem.
    To już chyba poziom amigowego Dreada na C64.
    • 10: CommentAuthoremkay
    • CommentTime7 Aug 2022
     
    @Pecet
    Joke of the month?
    I didn't know Dread on the 500 before, but it is clearly more like the Atari game.
    Actually I'm wondering why it took so long to have that game on the Amiga.
    • 11: CommentAuthorPecet
    • CommentTime7 Aug 2022
     
    Tak patrzę na ten gameplay - wszystkie krawędzie ścian są czarne. Możliwe, że dzięki temu grafika jest tak czytelna. Prosty, a skuteczny trick.
    • 12: CommentAuthoremkay
    • CommentTime7 Aug 2022
     
    The black outlined walls could be interesting, as I always propose some 3D level in such games using Gr. 11 for some thermal image view. And, of course there is still a nightvision level waiting to be programmed ;)
    • 13: CommentAuthoremkay
    • CommentTime7 Aug 2022 zmieniony
     
    Could also be interesting to have that "Mode" on the Atari.

    The real pixel resolution of the "walls" is 120x70.
    Walls are mirrored with some color setting
    So the walls are actually 120x35 pixels.
    Piece of cake for Antic.

    And the "special" objects could be built with PMg...
    If you have a closer look at the 3D projection, they seem to trick around the "fish eye" problem, as the projection sometimes do the vice versa.
    • 14: CommentAuthoremkay
    • CommentTime9 Aug 2022
     
    Btw.
    Final Assault has up to 30 fps.
    TRSI has up to 12 fps.
    Not to forget to mention : Final Assault is a complete game....
    • 15: CommentAuthormlc
    • CommentTime9 Aug 2022 zmieniony
     
    TRSI looks more like Wolfenstein clone not like Final Assault.
    By the way - "I´m sure the framerate can be improved. The level editor is almost ready. Final game will come! Cheers, movax."
    • 16: CommentAuthoremkay
    • CommentTime9 Aug 2022 zmieniony
     
    mlc
    how could they improve the "fps" ?
    The walls were already minimized on textures and mirrored ?
    If you want to go the "Wolf 3D" path, you have to add textures and to remove the mirroring.
    This will surely NOT help to improve the fps....
  1.  
    emkay :)
    atari rulez in 3d and textured envoirments
    • 18: CommentAuthoremkay
    • CommentTime9 Aug 2022 zmieniony
     
    @triplex aka blasph.

    Well, the main game on the Atari is Starraiders.
    The Atari was built to show such games.
    Rescue on Fractalus...

    And in the time when Wolf 3D arrived I have been very sure that "IF an 8 bit can have a real playable Wolf 3D" .... it's the Atari. And, today you see some playable DooM stuff as well.
    Could you imagine, some "Alternate Reality" game with a dedicated 3D engine?
    Actually, the Final Assault engine could be used for some "Predator" game.
    Even if the GTIA modes look rather blocky, it is possible to add some "Head up display" in PMg resolution.
    • 19: CommentAuthoremkay
    • CommentTime9 Aug 2022
     
    Imagine some 3D game... you switch to "heat visuals" , see the enemy and lock on...